The Eddy Smelter: a machine block with a glowing coil window in its front
Power use
20 FE/t per lane
Buffer
20,000 FE
Inputs
Two per lane
Lanes
One, more with Manifolds
Upgrades
Kits, modules
ID
enthalpy:eddy_smelter

What it does#

The Eddy Smelter takes two ingredients and melts them into one product. Its everyday job is to turn a raw metal and a sand into two ingots, which doubles what you get from the same ore. Its other job is alloying: two metals in the right ratio come out as one alloy, and the pack decides which alloys exist.

A worked example: one raw iron and one sand become two iron ingots. Two raw iron ore would give two ingots in the Resistive Kiln for the same raw iron and no sand, so the sand is what buys the second ingot.

Building it#

Eddy SmelterCrafting Table

Using it#

Each lane has two input slots, one above the other, and the ingredients may go in either slot. The arrow below them fills as the pair smelts. The example shows a smelter with a Manifold fitted, so it works on three pairs at once.

Eddy Smelter60 FE/tRunning
FE
16
16
16
16
15
15
12
6
Inventory
TierBaseSpeed100%Energy/op100%Buffer20k
Auto-inputAuto-outputBalance lanesAlloying modeSoundsRedstone
Always
Low
High
  • Smelts two inputs, in either slot
  • Raw ore and sand into 2 ingots
  • Alloys when the pack has the metals
  • Netherite from scrap and gold
Side ConfigInputOutputBothNone
  1. 1
    The machine's buffer of FE.
  2. 2
    Running while any lane is smelting. Idle with no matching pair or no room for the result; Disabled when redstone has switched it off.
  3. 3
    The power the machine is drawing right now, across every lane that is working.
  4. 4
    The upper input of the first lane.
  5. 5
    The lower input of the first lane. A pair only smelts when both are filled and match a recipe.
  6. 6
    The output of the first lane. Each lane has its own.
  7. 7
    The progress arrow of a lane. It fills from the bottom.
  8. 8
    Balance lanes spreads the input stacks evenly across open lanes. Alloying mode fixes which ingredient goes in which slot; see below.
  9. 9
    Which faces take items and which give them out. Click a face to change it; right-click to go back.

Alloying mode#

By default the smelter is relaxed about order: put the sand in the top slot and the raw metal below, or the other way round. That is friendly to hands and awkward for pipes, because a pipe carrying two metals can fill the wrong slot and block the pair.

Switch on Alloying mode on the Configuration tab and each recipe's first ingredient may only go in the upper slot, its second only in the lower. Recipe cards below show the first ingredient first. Turn it on whenever automation feeds two different metals, so each input ends up in its own slot. The mode is saved with the machine.

Recipes#

Raw metal and sand work for every metal the pack provides. Alloys and the other pairings are listed with the amounts each takes. Recipes that need metals from other mods only load when the pack has them.

Brass IngotsEddy SmelterNeeds a mod that adds brass and zinc
6,000 FE
2
Bronze IngotsEddy SmelterNeeds a mod that adds bronze and tin
3
6,000 FE
4
Conductive Alloy IngotsEddy SmelterNeeds a mod that adds conductive alloy
6,000 FE
2
Constantan IngotsEddy SmelterNeeds a mod that adds constantan and nickel
6,000 FE
2
Electrum IngotsEddy SmelterNeeds a mod that adds electrum and silver
6,000 FE
2
Invar IngotsEddy SmelterNeeds a mod that adds invar and nickel
2
6,000 FE
3
Netherite IngotEddy Smelter
42
16,000 FE
Pulsating Alloy IngotsEddy SmelterNeeds a mod that adds pulsating alloy
6,000 FE
2
Aluminum IngotsEddy SmelterNeeds a mod that adds aluminum
4,000 FE
2
Copper IngotsEddy Smelter
4,000 FE
2
Gold IngotsEddy Smelter
4,000 FE
2
Iron IngotsEddy Smelter
4,000 FE
2
Lead IngotsEddy SmelterNeeds a mod that adds lead
4,000 FE
2
Nickel IngotsEddy SmelterNeeds a mod that adds nickel
4,000 FE
2
Osmium IngotsEddy SmelterNeeds a mod that adds osmium
4,000 FE
2
Platinum IngotsEddy SmelterNeeds a mod that adds platinum
4,000 FE
2
Silver IngotsEddy SmelterNeeds a mod that adds silver
4,000 FE
2
Tin IngotsEddy SmelterNeeds a mod that adds tin
4,000 FE
2
Uranium IngotsEddy SmelterNeeds a mod that adds uranium
4,000 FE
2
Zinc IngotsEddy SmelterNeeds a mod that adds zinc
4,000 FE
2
Redstone Alloy IngotsEddy SmelterNeeds a mod that adds redstone alloy
6,000 FE
Soularium IngotsEddy SmelterNeeds a mod that adds soularium
6,000 FE

Automation#

Out of the box every face takes items and gives items:

Every face Input & Output (takes items and gives items). Auto-input off, Auto-output off.

With Alloying mode off, one pipe carrying both ingredients works. With it on, feed the two ingredients so each reaches its own slot. Turn on Auto-input or Auto-output to work with neighbouring chests. Side configuration explains faces, modes and redstone control for every machine.

Upgrades#

A tier kit makes the machine faster, enlarges its buffer and opens module slots. Power use below is per lane while it works.

TierKitPower useBufferModule slots
BaseNone20 FE/t20,000 FE0
TemperedTempered Upgrade Kit40 FE/t40,000 FE2
FortifiedFortified Upgrade Kit60 FE/t80,000 FE4
LuminousLuminous Upgrade Kit80 FE/t160,000 FE6
HarmonicHarmonic Upgrade Kit120 FE/t320,000 FE8
  • Celerity Module · up to 8
  • Economizer Module · up to 8
  • Manifold Module · up to 2

Three modules matter to a processing machine:

  • Celerity speeds the work up by 50% each, but every operation costs 50% more energy.
  • Economizer divides the energy each operation costs and grows the buffer by the same factor, one step per module of 50%. It does not change the speed.
  • Manifold opens two more lanes each, so the machine works on several items at once. Every extra lane draws its own power.

Four Celerity modules give 3× the speed, at 3× the energy per operation, so the machine draws 9× the power while it works. Four Economizers cut each operation to 33% of its energy at the same speed. With the defaults, equal numbers of Celerity and Economizer modules cancel on cost: you get the speed and pay the original energy per operation.

Good to know#

  • It crackles while it works. Turn that off with Sounds on the Configuration tab.
  • If an output slot is full, that lane waits, keeping its progress. A full byproduct slot stops every lane too.
  • Netherite is made here: scrap and gold ingots in the amounts on its card, with no other mod needed.
For pack makers: the settings behind these numbers
SettingDefaultRangeWhat it does
machines.energyPerTick201 to no limitFE per tick a processing machine spends while working, before upgrades
machines.energyCapacity20,0001 to no limitEnergy buffer of processing machines before upgrades, in FE
machines.maxEnergyInput1,0001 to no limitMaximum FE per tick a processing machine accepts before upgrades
upgrades.rateMultipliers1 / 2 / 3 / 4 / 6Energy rate (and therefore speed) multiplier per tier: base, tempered, fortified, luminous, harmonic
upgrades.capacityMultipliers1 / 2 / 4 / 8 / 16Energy buffer and transfer multiplier per tier: base, tempered, fortified, luminous, harmonic
upgrades.celeritySpeedBonus0.50 to 100Extra speed per Celerity module (0.5 = +50%)
upgrades.celerityCostIncrease0.50 to 100Extra energy per operation per Celerity module (0.5 = +50%)
upgrades.economizerEfficiency0.50 to 100Each Economizer module divides energy per operation by (1 + this), and grows the energy buffer by the same factor. With the defaults, equal numbers of Celerity and Economizer modules cancel out exactly.

Recipes are datapack files of the enthalpy:eddy_smelter type: a first and a second ingredient with amounts, a result and an energy cost. Each ingredient can list several alternatives, such as an ingot or a dust.